Unleash the power of Visual Studio for your Unity projects
Continuing my trend of quick videos, I put together “Quick Guide: Unity Tools for Visual Studio” that shows how to setup an awesome plugin that will allow you to build your Unity scripts in Visual Studio. So why use Visual Studio and not the bundled IDE, MonoDevelop? While MonoDevelop is a great IDE it lacks many features that Visual Studio provides. Features like having built in source control tools that supports GIT, the amazing time saver intellisense, and of course the best debugging tools in the game. Currently Unity tools for Visual studio is available for all releases from Visual Studio 2010 all the way up to the latest preview of Visual Studio 2015. It even works for Visual Studio Community Edition, so if you don’t have a copy you can download it and start leveraging VS at no cost.
Since I am talking about Unity I thought this would be a good time to tell everyone about an awesome upcoming event in the Toronto area.
Get hands-on lab time with experts from Unity and Microsoft.These experts will provide in-depth coverage on such topics as the new Unity 2D toolset, advanced Unity features and even how to port your game to the Microsoft platform. This event includes something for both beginner and expert Unity users, so come out and get hands-on learning with experts who are there to answer all of your questions. As an awesome added bonus, all developers who successfully port a game during the event will have a chance of winning great prizes like software licenses, Windows phone devices and a secret grand prize.
You can get more info and sign up here. See you there!